German to English is readable through that and, in addition, funny. In case of need you can use Google Translator for the German site. So Sleep does affect the probability of a Pokémon breaking out, but it doesnt guarantee a capture, that would be too easy, and the game doesnt need to use logic. Though it describes the change of sleep in the Generations, it's not that accurate on the counter itself and how this counter is set as the German source. As you can see on the last part you times the catch rate by any bonus status conditions the target Pokémon has, if any. I try to find something similar on Bulbapedia. I've got this from a German source, which is reliable. You're now switching and see there - it's back on 3. The counter begins on 3, you tried 2 attacks, it's on 1. But for tactical and competitive play it's still harder now, as for now the sleep counter always resets to the maximum value determined while getting the sleep status. For Gen V and later on they decreased the maximum sleep duration by 1.You're now switching it out and later switch it back again - it remains on 2. So if the counter begins at 4, you tried 2 attacks, it's 2. Until Gen IV the sleep counter just freezes when switching out your sleeping Pokémon.Is there actually any evidence that switching a Pokémon affects the probability of it waking up after it's switched back in? The only way to get your Pokémon awake is then by items like the Pokéflute or various healing items. A Z will fly from the mouth of the asleep Pokmon while sleeping, and its eyes will close. So it's "frozen" when not directly in battle. The Pokmons sleep counter will reset when switched out. The counter itself exists, but it does not count towards 0. So maximum duration would be 4 rounds in the first case and 3 rounds in the second.Ĭould it be that the sleep round counter keeps counting even if the Pokémon is not currently in battle? If it reaches 0, the Pokémon will wake up in that turn. On every try for an attack the counter decreases by 1. When a Pokémon gets affected by sleep, the game sets a sleeping duration with this effect. It's a hard set value when being put to sleep. Is the duration of sleep determined when the Pokémon is put to sleep or is there a random check each round? ![]() ![]() Let's get through your sub-questions, as they describe the sleep state itself: Yes, switching it in/out affects the sleepīut you have do differ between Generation IV or earlier or Generation V or newer.
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